meta-openembedded/meta-multimedia/conf/layer.conf
Armin Kuster d7338c2b3a README: updated Maintainers list for Warrior
Signed-off-by: Armin Kuster <akuster808@gmail.com>

[v2]
bump bitbake to warrior version

[v3]
remove bitbake ref from meta-filesystems

[v4]
remove thud from LAYERSERIES_COMPAT

Signed-off-by: Khem Raj <raj.khem@gmail.com>
2019-05-07 09:34:43 -07:00

35 lines
1.3 KiB
Plaintext

# It really depends on order of the layers appearing in BBLAYERS
# variable in toplevel bblayers.conf file, where bitbake will search
# for .inc files and others where bitbake uses BBPATH since it will
# search the directories from first to last as specified in BBPATH
# Therefore if you want a given layer to be considered high priority
# for the .inc and .conf etc. then consider it adding at the beginning
# of BBPATH. For bblayers bitbake will use BBFILES_PRIORITY to resolve
# the recipe contention so the order of directories in BBFILES does
# not matter.
# We have a conf and classes directory, append to BBPATH
BBPATH .= ":${LAYERDIR}"
# We have a recipes directory, add to BBFILES
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb ${LAYERDIR}/recipes-*/*/*.bbappend"
BBFILE_COLLECTIONS += "multimedia-layer"
BBFILE_PATTERN_multimedia-layer := "^${LAYERDIR}/"
LICENSE_PATH += "${LAYERDIR}/licenses"
# Define the priority for recipes (.bb files) from this layer,
# choosing carefully how this layer interacts with all of the
# other layers.
BBFILE_PRIORITY_multimedia-layer = "6"
# This should only be incremented on significant changes that will
# cause compatibility issues with other layers
LAYERVERSION_multimedia-layer = "1"
LAYERDEPENDS_multimedia-layer = "core"
LAYERSERIES_COMPAT_multimedia-layer = "warrior"