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bitbake: runqueue: Add sceneQueueComplete event
Its useful to have an event emitted when all of the sceneQueue tasks have completed since the metadata can hook this for processing. Therefore add such an event. (Bitbake rev: 38d4f65bf1cbcdd5a2d60dff0e1d2859c34ed62e) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@ -1985,6 +1985,10 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
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logger.debug(1, 'We can skip tasks %s', sorted(self.rq.scenequeue_covered))
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self.rq.state = runQueueRunInit
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completeevent = sceneQueueComplete(self.stats, self.rq)
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bb.event.fire(completeevent, self.cfgData)
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return True
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def runqueue_process_waitpid(self, task, status):
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@ -2067,6 +2071,14 @@ class sceneQueueTaskFailed(sceneQueueEvent):
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sceneQueueEvent.__init__(self, task, stats, rq)
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self.exitcode = exitcode
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class sceneQueueComplete(sceneQueueEvent):
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"""
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Event when all the sceneQueue tasks are complete
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"""
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def __init__(self, stats, rq):
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self.stats = stats.copy()
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bb.event.Event.__init__(self)
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class runQueueTaskCompleted(runQueueEvent):
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"""
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Event notifing a task completed
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