documentation: Purged "oe-init-build-env-memres" from docs

Fixes [YOCTO #11968]

Purged all occurrences of the "oe-init-build-env-memres" script
from the YP documentation set.  Occurrences in a lot of places.
The BBSERVER variable was also impacted and had to have the
definition updated.

(From yocto-docs rev: 274b05108d1bc53df20c11ab2efa15363bce23da)

Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
This commit is contained in:
Scott Rifenbark 2017-09-21 09:36:46 -07:00 committed by Richard Purdie
parent 2efe56a06f
commit b103ff6ba7
14 changed files with 61 additions and 294 deletions

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@ -99,11 +99,9 @@
<ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
variable in the <filename>conf/bblayers.conf</filename> file found in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
which is established after you run one of the OpenEmbedded build environment
setup scripts (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
and
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
which is established after you run the OpenEmbedded build environment
setup script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>).
Adding the root allows the OpenEmbedded build system to recognize the BSP
definition and from it build an image.
Here is an example:
@ -282,13 +280,6 @@
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
After the script runs, your current working directory
is set to the <filename>build</filename> directory.
<note>
For information on running a memory-resident
<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>,
see the
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
setup script.
</note>
</para></listitem>
</orderedlist>
</para>
@ -1018,8 +1009,7 @@
your image.
You need to get the build environment ready by
sourcing an environment setup script
(i.e. <filename>oe-init-build-env</filename> or
<filename>oe-init-build-env-memres</filename>)
(i.e. <filename>oe-init-build-env</filename>)
and you need to be sure two key configuration
files are configured appropriately: the
<filename>conf/local.conf</filename> and the

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@ -1535,9 +1535,7 @@
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
and have sourced the build environment setup script
(i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>).
Here is the basic <filename>recipetool</filename> syntax:
<note>
Running <filename>recipetool -h</filename> or
@ -1718,10 +1716,8 @@
</para>
<para>
Assuming you have sourced a build environment setup script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>)
Assuming you have sourced the build environment setup script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>)
and you are in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>,
use BitBake to process your recipe.
@ -4959,11 +4955,9 @@
</literallayout>
</para></listitem>
<listitem><para>
You must have sourced one of the build environment
setup scripts (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>)
You must have sourced the build environment
setup script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>)
found in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
</para></listitem>
@ -5052,8 +5046,6 @@
artifacts ready and available.
Additionally, the environment must be set up using the
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
script found in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
</para>
@ -6195,8 +6187,6 @@ Some notes from Cal:
environment, you must launch it using BitBake.
Thus, the environment must be set up using the
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
script found in the
<ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
You must also be sure of the state of your build in the
@ -7062,12 +7052,10 @@ Some notes from Cal:
Aside from the <filename>*.sample</filename> configuration files,
the <filename>conf-notes.txt</filename> also resides in the
default <filename>meta-poky/conf</filename> directory.
The scripts that set up the build environment
The script that sets up the build environment
(i.e.
<ulink url="&YOCTO_DOCS_REF_URL;#structure-core-script"><filename>&OE_INIT_FILE;</filename></ulink>
and
<ulink url="&YOCTO_DOCS_REF_URL;#structure-memres-core-script"><filename>oe-init-build-env-memres</filename></ulink>)
use this file to display BitBake targets as part of the script
<ulink url="&YOCTO_DOCS_REF_URL;#structure-core-script"><filename>&OE_INIT_FILE;</filename></ulink>)
uses this file to display BitBake targets as part of the script
output.
Customizing this <filename>conf-notes.txt</filename> file is a
good way to make sure your list of custom targets appears

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@ -43,9 +43,7 @@
repository or you downloaded and unpacked a
Yocto Project release tarball, you can source
the build environment script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>):
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>):
<literallayout class='monospaced'>
$ cd ~/poky
$ source oe-init-build-env

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@ -707,11 +707,9 @@
</para></listitem>
<listitem><para>
<emphasis>Initialize the Build Environment:</emphasis>
Initialize the build environment by sourcing a build
Initialize the build environment by sourcing the build
environment script (i.e.
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>).
</para></listitem>
<listitem><para>
<emphasis>Make Sure Your <filename>local.conf</filename>

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@ -72,9 +72,7 @@
Before building an extensible SDK, you need to
initialize the BitBake build environment by sourcing a
build environment script
(i.e. <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>):
(i.e. <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>oe-init-build-env</filename></ulink>):
<literallayout class='monospaced'>
$ cd ~/poky
$ source oe-init-build-env

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@ -699,9 +699,7 @@
When you use BitBake to build an image, all the build output
goes into the directory created when you run the
build environment setup script (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
By default, this
<link linkend='build-directory'>Build Directory</link>
is named <filename>build</filename> but can be named

View File

@ -546,9 +546,7 @@
On the machine that is able to run BitBake,
be sure you have set up your build environment with
the setup script
(<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
(<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para></listitem>
<listitem><para>
Run the BitBake command to build the tarball:
@ -711,9 +709,7 @@
system for builds.
The area is created when you <filename>source</filename> the
setup environment script that is found in the Source Directory
(i.e. <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
(i.e. <link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
The
<link linkend='var-TOPDIR'><filename>TOPDIR</filename></link>
variable points to the Build Directory.</para>

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@ -1221,9 +1221,7 @@
configuration files when you source the build environment
script
(i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para>
<para>
@ -1242,8 +1240,7 @@
<para>
Because the Poky repository is fundamentally an aggregation of
existing repositories, some users might be familiar with running
the <filename>&OE_INIT_FILE;</filename> or
<filename>oe-init-build-env-memres</filename> script in the context
the <filename>&OE_INIT_FILE;</filename> script in the context
of separate OpenEmbedded-Core and BitBake repositories rather than a
single Poky repository.
This discussion assumes the script is executed from within a cloned

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@ -54,10 +54,8 @@
When you run the <filename>bitbake</filename> command, the
main BitBake executable, which resides in the
<filename>bitbake/bin/</filename> directory, starts.
Sourcing an environment setup script (e.g.
<link linkend="structure-core-script"><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend="structure-memres-core-script"><filename>oe-init-build-env-memres</filename></link>)
Sourcing the environment setup script (i.e.
<link linkend="structure-core-script"><filename>&OE_INIT_FILE;</filename></link>)
places the <filename>scripts</filename> and
<filename>bitbake/bin</filename> directories (in that order) into
the shell's <filename>PATH</filename> environment variable.
@ -81,9 +79,7 @@
is created initially when you <filename>source</filename>
the OpenEmbedded build environment setup script
(i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para>
<para>
@ -94,10 +90,8 @@
the setup script.
For information on separating output from your local
Source Directory files, see the
"<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
and
"<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>"
sections.
"<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>"
section.
</para>
</section>
@ -177,9 +171,7 @@
This directory contains various integration scripts that implement
extra functionality in the Yocto Project environment (e.g. QEMU scripts).
The <link linkend="structure-core-script"><filename>&OE_INIT_FILE;</filename></link>
and
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>
scripts append this directory to the shell's
script appends this directory to the shell's
<filename>PATH</filename> environment variable.
</para>
@ -194,14 +186,7 @@
<title><filename>&OE_INIT_FILE;</filename></title>
<para>
This script is one of two scripts that set up the OpenEmbedded build
environment.
For information on the other script, see the
"<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>"
section.
</para>
<para>
This script sets up the OpenEmbedded build environment.
Running this script with the <filename>source</filename> command in
a shell makes changes to <filename>PATH</filename> and sets other
core BitBake variables based on the current working directory.
@ -280,157 +265,6 @@
</para>
</section>
<section id='structure-memres-core-script'>
<title><filename>oe-init-build-env-memres</filename></title>
<para>
This script is one of two scripts that set up the OpenEmbedded
build environment.
Aside from setting up the environment, this script starts a
memory-resident BitBake server.
For information on the other setup script, see the
"<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>"
section.
</para>
<para>
Memory-resident BitBake resides in memory until you specifically
remove it using the following BitBake command:
<literallayout class='monospaced'>
$ bitbake -m
</literallayout>
</para>
<para>
Running this script with the <filename>source</filename> command in
a shell makes changes to <filename>PATH</filename> and sets other
core BitBake variables based on the current working directory.
One of these variables is the
<link linkend='var-BBSERVER'><filename>BBSERVER</filename></link>
variable, which allows the OpenEmbedded build system to locate
the server that is running BitBake.
</para>
<para>
You need to run an environment setup script before using BitBake
commands.
Following is the script syntax:
<literallayout class='monospaced'>
$ source oe-init-build-env-memres <replaceable>port_number</replaceable> <replaceable>build_dir</replaceable>
</literallayout>
Following are some considerations when sourcing this script:
<itemizedlist>
<listitem><para>
The script uses other scripts within the
<filename>scripts</filename> directory to do the bulk of
the work.
</para></listitem>
<listitem><para>
If you do not provide a port number with the script, the
BitBake server starts at a randomly selected port.
</para></listitem>
<listitem><para>
The script's parameters are positionally dependent.
Consequently, you cannot run the script and provide a
<link linkend='build-directory'>Build Directory</link>
name without also providing a port number.
In other words, the following syntax is illegal:
<literallayout class='monospaced'>
$ source oe-initbuild-env-memres <replaceable>build_dir</replaceable>
</literallayout>
<note>
The previous restriction might be resolved in the
future.
See
<ulink url='https://bugzilla.yoctoproject.org/show_bug.cgi?id=7555'>Bug 7555</ulink>
for more information.
</note>
</para></listitem>
</itemizedlist>
</para>
<para>
When you run this script, your Yocto Project environment is set
up, a Build Directory is created, your working directory becomes
the Build Directory, and you are presented with a list of common
BitBake targets.
Here is an example:
<literallayout class='monospaced'>
$ source oe-init-build-env-memres
No port specified, using dynamically selected port
### Shell environment set up for builds. ###
You can now run 'bitbake &lt;target&gt;'
Common targets are:
core-image-minimal
core-image-sato
meta-toolchain
meta-ide-support
You can also run generated qemu images with a command like 'runqemu qemux86'
Bitbake server address: 127.0.0.1, server port: 53995
Bitbake server started on demand as needed, use bitbake -m to shut it down
</literallayout>
The script gets its default list of common targets from the
<filename>conf-notes.txt</filename> file, which is found in the
<filename>meta-poky</filename> directory within the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
Should you have custom distributions, it is very easy to modify
this configuration file to include your targets for your
distribution.
See the
"<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-custom-template-configuration-directory'>Creating a Custom Template Configuration Directory</ulink>"
section in the Yocto Project Development Manual for more
information.
</para>
<para>
By default, running this script without a
<link linkend='build-directory'>Build Directory</link>
argument creates a build directory named
<filename>build</filename>.
If you provide a Build Directory argument and port number when you
<filename>source</filename> the script, the Build Directory is
created using that name.
For example, the following command starts the BitBake server using
port 53995 and creates a Build Directory named
<filename>mybuilds</filename> that is outside of the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>:
<literallayout class='monospaced'>
$ source oe-init-build-env-memres 53995 ~/mybuilds
</literallayout>
The <filename>oe-init-build-env-memres</filename> script starts a
memory resident BitBake server.
This BitBake instance uses the
<filename>bitbake-cookerdaemon.log</filename> file, which is
located in the Build Directory.
</para>
<para>
The OpenEmbedded build system uses the template configuration
files, which are found by default in the
<filename>meta-poky/conf</filename> directory in the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
See the
"<ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-custom-template-configuration-directory'>Creating a Custom Template Configuration Directory</ulink>"
section in the Yocto Project Development Manual for more
information.
<note>
The OpenEmbedded build system does not support file or
directory names that contain spaces.
If you attempt to run the
<filename>oe-init-build-env-memres</filename> script
from a Source Directory that contains spaces in either the
filenames or directory names, the script returns an error
indicating no such file or directory.
Be sure to use a Source Directory free of names containing
spaces.
</note>
</para>
</section>
<section id='structure-basic-top-level'>
<title><filename>LICENSE, README, and README.hardware</filename></title>
@ -446,10 +280,8 @@
<para>
The OpenEmbedded build system creates the
<link linkend='build-directory'>Build Directory</link>
when you run one of the build environment setup scripts (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
when you run the build environment setup scripts (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para>
<para>
@ -507,9 +339,7 @@
<filename>local.conf.sample</filename> when
you <filename>source</filename> the top-level build environment
setup script (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para>
<para>
@ -561,9 +391,7 @@
<filename>bblayers.conf.sample</filename> when
you <filename>source</filename> the top-level build environment
setup script (i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
</para>
<para>

View File

@ -1299,29 +1299,29 @@
<glossentry id='var-BBSERVER'><glossterm>BBSERVER</glossterm>
<info>
BBSERVER[doc] = "Points to the server that runs memory-resident BitBake."
BBSERVER[doc] = "Points to the BitBake remote server."
</info>
<glossdef>
<para role="glossdeffirst">
<!-- <para role="glossdeffirst"><imagedata fileref="figures/define-generic.png" /> -->
Points to the server that runs memory-resident BitBake.
This variable is set by the
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>
setup script and should not be hand-edited.
The variable is only used when you employ memory-resident
BitBake.
The setup script exports the value as follows:
If defined in the BitBake environment,
<filename>BBSERVER</filename> points to the BitBake
remote server.
</para>
<para>
Use the following format to export the variable to the
BitBake environment:
<literallayout class='monospaced'>
export BBSERVER=localhost:$port
export BBSERVER=localhost:$port"
</literallayout>
</para>
<para>
For more information on how the
<filename>BBSERVER</filename> is used, see the
<filename>oe-init-build-env-memres</filename> script, which
is located in the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>.
By default, <filename>BBSERVER</filename> also appears in
<ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHBASE_WHITELIST'><filename>BB_HASHBASE_WHITELIST</filename></ulink>.
Consequently, <filename>BBSERVER</filename> is excluded
from checksum and dependency data.
</para>
</glossdef>
</glossentry>
@ -1736,11 +1736,9 @@
<link linkend='build-directory'>Build Directory</link>.
You can define this directory indirectly through the
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
and
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>
scripts by passing in a Build Directory path when you run
the scripts.
If you run the scripts and do not provide a Build Directory
script by passing in a Build Directory path when you run
the script.
If you run the script and do not provide a Build Directory
path, the <filename>BUILDDIR</filename> defaults to
<filename>build</filename> in the current directory.
</para>
@ -6626,7 +6624,7 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
recipe in the
<ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>Source Directory</ulink>
for an example initramfs recipe.
To select this sample recipe as the one bulit
To select this sample recipe as the one built
to provide the initramfs image,
set <filename>INITRAMFS_IMAGE</filename> to
"core-image-minimal-initramfs".
@ -9026,19 +9024,17 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
<!-- <para role="glossdeffirst"><imagedata fileref="figures/define-generic.png" /> -->
The directory from which the top-level build environment
setup script is sourced.
The Yocto Project makes two top-level build environment
setup scripts available:
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
and
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>.
When you run one of these scripts, the
The Yocto Project provides a top-level build environment
setup script:
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>.
When you run this script, the
<filename>OEROOT</filename> variable resolves to the
directory that contains the script.
</para>
<para>
For additional information on how this variable is used,
see the initialization scripts.
see the initialization script.
</para>
</glossdef>
</glossentry>
@ -15089,10 +15085,8 @@ recipes-graphics/xorg-font/font-alias_1.0.3.bb:PR = "${INC_PR}.3"
The top-level
<link linkend='build-directory'>Build Directory</link>.
BitBake automatically sets this variable when you
initialize your build environment using either
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>.
initialize your build environment using
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>.
</para>
</glossdef>
</glossentry>

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@ -42,11 +42,9 @@
<para>
The first thing you need to do is set up the OpenEmbedded build
environment by sourcing an environment setup script
environment by sourcing the environment setup script
(i.e.
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>
or
<link linkend='structure-memres-core-script'><filename>oe-init-build-env-memres</filename></link>).
<link linkend='structure-core-script'><filename>&OE_INIT_FILE;</filename></link>).
Here is an example:
<literallayout class='monospaced'>
$ source &OE_INIT_FILE; [<replaceable>build_dir</replaceable>]

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@ -148,9 +148,7 @@
<listitem><para>
If your OpenEmbedded build system setup uses a different
environment setup script other than
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
or
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>,
<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>,
then you must set
<ulink url='&YOCTO_DOCS_REF_URL;#var-OE_INIT_ENV_SCRIPT'><filename>OE_INIT_ENV_SCRIPT</filename></ulink>
to point to the environment setup script you use.

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@ -142,13 +142,6 @@
<ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
After the script runs, your current working directory
is set to the <filename>build</filename> directory.
<note>
For information on running a memory-resident
<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>,
see the
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
setup script.
</note>
</para></listitem>
<listitem><para>
<emphasis>Make Sure You Are Building an Installer for the Correct Machine:</emphasis>

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@ -602,13 +602,6 @@
is set to the Build Directory.
Later, when the build completes, the Build Directory
contains all the files created during the build.
<note>
For information on running a memory-resident
<ulink url='&YOCTO_DOCS_REF_URL;#usingpoky-components-bitbake'>BitBake</ulink>,
see the
<ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>
setup script.
</note>
</para></listitem>
<listitem><para>
<emphasis>Examine Your Local Configuration File:</emphasis>