libsdl2: Fix non-deterministic configure option for libsamplerate

The libsamplerate option was floating and being enabled on some systems
and not others. Fix this to be deterministic.

(From OE-Core rev: 7ee654579ccf818708989251a97662ea11218d14)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
(cherry picked from commit 61455a839e568a3ae7e059ea95c02a1c88d39e1a)
Signed-off-by: Steve Sakoman <steve@sakoman.com>
This commit is contained in:
Richard Purdie 2024-09-17 08:16:54 +01:00 committed by Steve Sakoman
parent f9fd48d759
commit cbd445e044

View File

@ -67,6 +67,7 @@ PACKAGECONFIG[directfb] = "-DSDL_DIRECTFB=ON,-DSDL_DIRECTFB=OFF,directfb,direc
PACKAGECONFIG[gles2] = "-DSDL_OPENGLES=ON,-DSDL_OPENGLES=OFF,virtual/libgles2"
PACKAGECONFIG[jack] = "-DSDL_JACK=ON,-DSDL_JACK=OFF,jack"
PACKAGECONFIG[kmsdrm] = "-DSDL_KMSDRM=ON,-DSDL_KMSDRM=OFF,libdrm virtual/libgbm"
PACKAGECONFIG[libsamplerate] = "-DSDL_LIBSAMPLERATE=ON,-DSDL_LIBSAMPLERATE=OFF,libsamplerate0"
# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
# so we'll just use libusb when it's available.
PACKAGECONFIG[libusb] = ",,libusb1"