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When building one of the native, nativesdk or crosssdk packages TARGET_*
variables' values are no longer related to the target we set via MACHINE
variable, they are now related to the BUILD (native) or SDK (nativesdk,
crosssdk) targets instead. We need to change TARGET_FPU variable
accordingly or some of the recipes (the ones that check for TARGET_FPU
value, most notably gcc and eglibc) might be confused.
It's probably cleaner not to reset TARGET_FPU but to change it to
something like ${BUILD_FPU} (for native) or ${SDK_FPU} (for crosssdk and
nativesdk) but as long as BUILD and SDK are x86 it's safe to just reset
TARGET_FPU.
(From OE-Core rev: 0d4ea5d7486dc35001582bef3ff6ebfad0606bda)
Signed-off-by: Ilya Yanok <yanok@emcraft.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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| bitbake | ||
| documentation | ||
| meta | ||
| meta-demoapps | ||
| meta-rt | ||
| meta-yocto/recipes-core/netbase | ||
| scripts | ||
| .gitignore | ||
| LICENSE | ||
| poky-init-build-env | ||
| README | ||
| README.hardware | ||
Poky ==== Poky platform builder is a combined cross build system and development environment. It features support for building X11/Matchbox/GTK based filesystem images for various embedded devices and boards. It also supports cross-architecture application development using QEMU emulation and a standalone toolchain and SDK with IDE integration. Poky has an extensive handbook, the source of which is contained in the handbook directory. For compiled HTML or pdf versions of this, see the Poky website http://pokylinux.org. Additional information on the specifics of hardware that Poky supports is available in README.hardware.