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We've reports of hash collision with codeparser. Looking at the way collision problems occur with md5 and the way our function templating works, I can believe we may run into issues. This patch therefore switches to sha256. Performance wise, parse time could appear to rise by 4s in 374s Before: 384329 in 2.966s (md5) After: 349743 in 2.340s (sha256) 34723 in 1.245s (md5) since we still have md5 used elsewhere in the code, something we should look at next (using sha256 everywhere is around 5.3s in total) Unfortunately this does nearly double the size of the codeparser cache file due to the hash size change. (Bitbake rev: 4bed7a97198176503fe8c72d8dd7c36b28fc9dd1) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> |
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| bitbake | ||
| documentation | ||
| meta | ||
| meta-poky | ||
| meta-selftest | ||
| meta-skeleton | ||
| meta-yocto-bsp | ||
| scripts | ||
| .gitignore | ||
| .templateconf | ||
| LICENSE | ||
| oe-init-build-env | ||
| README.hardware | ||
| README.LSB | ||
| README.poky | ||
| README.qemu | ||
QEMU Emulation Targets ====================== To simplify development, the build system supports building images to work with the QEMU emulator in system emulation mode. Several architectures are currently supported in 32 and 64 bit variants: * ARM (qemuarm + qemuarm64) * x86 (qemux86 + qemux86-64) * PowerPC (qemuppc only) * MIPS (qemumips + qemumips64) Use of the QEMU images is covered in the Yocto Project Reference Manual. The appropriate MACHINE variable value corresponding to the target is given in brackets.